Guardians of Solaria: Privacy Policy

Last updated: 21 October 2026 · Applies to the Android game "Guardians of Solaria" (package com.solaria.guardians)

In short

Who is responsible

The game is developed and published by Chaker KHACHLEK, an individual developer based in France, who is the data controller for the data described here. Contact: solaria.guardians.support@gmail.com.

Data stored on your device

Your progress (Guardians, levels, items, gold, chests, pets, wings and other cosmetics, your display name and profile icon, read notices, settings) is saved in a file on your device. Uninstalling the game or clearing its data deletes it. If you play as a guest it stays only there. If you sign in with Google, the same file and a short summary of it (selected Guardian, level, play time, dungeons cleared, gold, display name) are also stored in Unity Cloud Save under your Unity player id.

Data used by the online features

FeatureWhat is usedWho processes itWhy
Sign-in (at start-up)On Android: your Google Play Games player id and a one-time sign-in code from Google, linked to a Unity player id. Without Google Play Games: an anonymous player id for your installationGoogle (Google Play Games Services), Unity Technologies (Unity Authentication)To keep the same player on any phone and to use the online features
Cloud save (Google sign-in only)Your progress file and its short summary, stored under your Unity player id and updated while you play. Guests are never uploadedUnity Technologies (Cloud Save)So your progress follows your Google account to any phone
Friends list (optional)The players you add, your friend requests and blocks, your online status and activity shown to your friends (online / in town / in a co-op room with its code and free places / in a dungeon, your Guardian and the dungeon), and the room invites you send or receive (room code, your display name, Guardian, dungeon). You can remove or block a friend at any timeUnity Technologies (Friends)To find friends by their name, see who is playing and invite them to your room
Party chat (co-op rooms only)The messages you send and your display name, passed to the players in your room while you play. Messages are filtered for blocked words, rate-limited, and are not stored by us. You can mute a player and report a message (the report opens an email to us that you choose to send)Unity Technologies (Relay)To talk with your party
Display nameThe name you choose in the game, with a short tag that keeps it uniqueUnity Technologies (player names)So other players in your room see your name
Online co-op roomsYour IP address (to route the connection) and game messages; other players in your room see your display name, profile icon, Guardian, its level, pet, wings and equipmentUnity Technologies (Lobby, Relay)To play together
News noticesThe anonymous player id, the game version and the device platform, sent when the game asks for the latest noticesUnity Technologies (Remote Config)To show news and rewards without an app update
Play statistics (only if you say Yes; off by default)Anonymous game events: the game version, the dungeons you start and how each run ends (victory / defeat / left, stars, time, deaths, kills, rooms), Guardian levels, Guardian / pet / wings chosen, co-op rooms created or joined, the number of friends when you accept one, gifts claimed, gold shop and pack purchases (product ids, no payment data). Unity adds an anonymous analytics user id, a session id, the device model, operating system, country (from the IP address, which is not stored) and the app version. Never your name, display name, friends, chat or contactsUnity Technologies (Unity Analytics)To see which dungeons are too hard or too long and improve the game (your consent)
Purchases (supporter packs)Payment is handled entirely by Google Play: we never see your card or bank details. The game receives a purchase confirmation (product and order). Unity In-App Purchasing processes purchase data, purchase history, device and app diagnostics, crash logs, device identifiers and, temporarily, approximate location and email address, to complete and check purchasesGoogle (Google Play Billing), Unity Technologies (Unity IAP)To sell and deliver the packs, restore them on a new installation, and prevent fraud

Unity's privacy policy: unity.com/legal/game-player-and-app-user-privacy-policy. Unity IAP privacy details: docs.unity.com/en-us/iap/privacy-and-consent/overview. Google's privacy policy: policies.google.com/privacy.

What we do not do

Legal bases (GDPR)

Transfers outside the European Union

Unity Technologies and Google may process data in the United States and other countries. They rely on the safeguards the GDPR allows, such as the European Commission's Standard Contractual Clauses and the EU-U.S. Data Privacy Framework.

How long data is kept

Your rights

You can ask to access, correct or delete your data, to restrict or object to its use, and to receive it in a portable form. Write to solaria.guardians.support@gmail.com; to find your online data, include your display name with its tag (shown on your player card). We answer within one month. You can also complain to the French data protection authority, the CNIL: www.cnil.fr.

Children

The game is not directed at children under 13, and we do not knowingly collect personal information from them. In France, players under 15 should use the online features with the agreement of a parent. If you believe a child has used them without it, write to us and we will delete the related data.

Display names

Display names are checked against a list of blocked words. To report an offensive name, write to us with the name and the time you saw it.

Changes

We will update this page when the game's data practices change, for example if cloud save or Google sign-in is added. The date at the top shows the latest version.

Contact

Chaker KHACHLEK, France · solaria.guardians.support@gmail.com